GTA 5’s story runs from the Prologue in North Yankton through five big heists to The Big Score, then ends with one of three final missions: Something Sensible, The Time’s Come or The Third Way.
This page lists the story missions stage by stage, explains the map icons and mission order, shows how to replay missions and see every ending, and gives the side content you need for 100% completion.

GTA 5 story missions list
The story is built around heists, and each heist closes a chapter. Use this table as the map of the campaign, then read the stage sections below for the missions inside each one.
| Story stage | Key missions in order | Who you play | What it sets up |
|---|---|---|---|
| Prologue (2004) | Prologue | Michael, Trevor | The failed Ludendorff robbery in North Yankton that makes Michael look dead |
| Opening Los Santos missions | Franklin’s repossession jobs, the tennis-coach chase, Madrazo’s debt | Franklin, Michael | Michael owes drug lord Martin Madrazo money and returns to crime |
| First heist | The Jewel Store Job | Michael, Franklin, with Lester | Pays Madrazo and tips Trevor off that Michael is alive |
| Trevor’s arrival | Mr. Philips, Trevor Philips Industries, Crystal Maze, Friends Reunited, Hang Ten | Trevor | Trevor wrecks his Blaine County rivals and finds Michael in Los Santos |
| Merryweather and the FIB | Scouting the Port, The Merryweather Heist, Minor Turbulence, Three’s Company, By the Book | All three | Trevor targets Merryweather; FIB agents Dave Norton and Steve Haines force the trio to work for them |
| Mid-game heists | Blitz Play, The Paleto Score, the IAA lab raid | All three | Armored-car and bank money, plus the nerve agent stolen for Steve |
| Devin and Madrazo | I Fought the Law…, Pack Man, Hood Safari, Caida Libre, Derailed | Mostly Trevor and Franklin | Devin Weston’s car thefts and unpaid jobs; Trevor kidnaps Patricia Madrazo |
| Run-up to the finale | The Bureau Raid, Bury the Hatchet, The Wrap Up | All three | Michael wipes his FIB file; Trevor finds Brad’s grave; the FIB-IAA-Merryweather standoff |
| Finale | The Big Score, then Something Sensible, The Time’s Come or The Third Way | All three, then Franklin | The Union Depository gold, then Franklin’s final choice |
How the GTA 5 mission order works
GTA 5 is not one straight line. Story missions are linear scenarios with set objectives, but several can be open at once and you pick which character to follow.
| Rule | What it means for mission order |
|---|---|
| Three protagonists | Michael, Franklin and Trevor each have their own mission strand; some missions use one character, others two or all three. |
| Switching | Outside missions you switch between characters with the compass wheel, except at points where the story locks a character. |
| Heists end chapters | Each heist has setup missions first; the finale unlocks when the setups are done. |
| Parallel strands | Franklin’s, Michael’s and Trevor’s strands can be played in different orders, so two players rarely have the same mission sequence. |
| Free roam after the Prologue | The whole map is open after the Prologue, but story progress unlocks more activities and properties. |
Number of missions in GTA 5
Rockstar has not published a single official mission count on its own pages. What it does publish is the target for medal hunters: the Steam achievement Solid Gold, Baby! asks for 70 gold medals across story missions and Strangers and Freaks.
| Mission type | Who gives it | Counts toward |
|---|---|---|
| Story missions | The three protagonists’ strands and heist crews | Story progress, gold medals, 100% completion |
| Heist setups and finales | Lester, Michael, the FIB and Devin Weston | Story progress |
| Strangers and Freaks | Characters shown with a question-mark icon on the map | Gold medals, 100% completion |
| Lester’s assassination contracts | Lester, for Franklin | Story-mode money via the stock market |
| Random events | Strangers you meet in free roam | 100% completion |
| Ending missions | Franklin’s final choice; you play only one per save | Story completion |
One playthrough only covers one ending mission, so per-save totals are always smaller than lists that include all three endings.
GTA 5 mission icon colors and letters
The minimap tells you whose mission a blip belongs to before you drive there. The letter matters more than the colour, so check both.
| Icon | Meaning | What to do |
|---|---|---|
| Blue M | A Michael story mission | Switch to Michael to start it |
| Green F | A Franklin story mission | Switch to Franklin to start it |
| Orange T | A Trevor story mission | Switch to Trevor to start it |
| Question mark | A Strangers and Freaks side mission | Approach on the character shown; these feed 100% completion |
GTA 5 Act 1 missions: Prologue to the opening Los Santos missions
The Prologue is set in 2004 in Ludendorff, North Yankton; the rest of the story takes place nine years later in Los Santos and Blaine County.
| Beat | Character | What happens |
|---|---|---|
| Prologue | Michael, Trevor | A robbery with Brad Snider goes wrong; Michael is presumed dead and Brad is reported jailed |
| Franklin’s opening jobs | Franklin | Franklin works repossessions for a crooked car dealer with Lamar |
| Meeting Michael | Franklin, Michael | Franklin tries to repossess Michael’s son’s car and the two become friends |
| The tennis coach | Michael, Franklin | Michael chases his wife’s tennis coach and wrecks a hillside house |
| Madrazo’s debt | Michael | The house belongs to Martin Madrazo, who demands payment |
| Lester’s plan | Michael, Franklin | Lester Crest lines up a jewellery-store robbery to clear the debt |
These opening missions also set up who Michael, Franklin and Trevor are and why their pasts matter later.
GTA 5 heist 1: The Jewel Store Job
The Jewel Store Job is the first heist and the first time you choose an approach. Each choice changes the setup missions you play beforehand.
| Your style | Pick this approach | What happens |
|---|---|---|
| Quiet and quick | Smart approach | Staff and customers are knocked out with an incapacitating gas; fewer police during the robbery |
| Guns drawn | Loud approach | The crew storms the store; expect a heavier police response |
| Want the best long-term crew | Choose skilled crew members | Accomplices take a bigger cut, but survivors improve and return for later heists |
| Want more cash now | Choose cheaper crew members | Lower cut, higher risk that the job goes wrong |
GTA 5 Act 2 missions: Trevor Philips and the mid-game
Trevor’s strand opens in Sandy Shores after he hears about the jewellery job and recognises Michael’s work.
| Mission | What happens |
|---|---|
| Mr. Philips | Trevor breaks his truce with the Lost MC and other Sandy Shores rivals |
| Trevor Philips Industries | Trevor keeps building his meth and gun-running business |
| Crystal Maze | A deal with Wei Cheng’s triads falls apart and the violence spreads |
| Friends Reunited | Trevor drives to Los Santos and reunites with Michael |
| Hang Ten | Trevor moves into Floyd’s apartment and wrecks Floyd’s life |
| Hood Safari | Trevor and Franklin work jobs with Lamar |
| Caida Libre | After an unpaid job, Trevor kidnaps Madrazo’s wife Patricia |
| Derailed | Trevor and Michael lie low in Blaine County while Michael presses Trevor to return Patricia |
GTA 5 heists 2 and 3: The Merryweather Heist and Blitz Play
Trevor wants to rob anything Merryweather guards, and the FIB wants the trio working against the IAA, a competing agency. These two jobs cover both.
| Mission | Characters | Goal |
|---|---|---|
| Scouting the Port | Trevor, Michael | Case the Merryweather shipment at the port |
| The Merryweather Heist | Trevor, Michael | Steal the Merryweather cargo; it goes badly |
| Minor Turbulence | Trevor | Another hit on Merryweather that fails |
| Three’s Company | All three | The first FIB operation forced on Michael by Dave Norton and Steve Haines |
| By the Book | Trevor, Michael | An FIB interrogation mission that ends with Steve introducing Devin Weston |
| Blitz Play | All three | Hit an armored car carrying IAA money, under Steve’s direction |
GTA 5 heist 4: The Paleto Score
The Paleto Score sends all three protagonists after the bank in Paleto Bay, a small town at the north end of Blaine County.
| Stage | What to expect |
|---|---|
| Planning | Lester sets up the job with the trio and a hired gunman from the crew list |
| Setup missions | Gather the gear and vehicles the plan needs before the finale unlocks |
| The robbery | All three protagonists take part, switching as the fight moves |
| Escape | A long running gunfight with police; crew skill decides how much money survives |
| Payout | The take is split between the trio and any surviving crew |
GTA 5 heist 5: The Bureau Raid and the run-up to the finale
This stretch closes Michael’s deal with the FIB and turns Trevor against him.
| Mission or job | What happens |
|---|---|
| IAA lab raid | The trio steals an experimental nerve agent from an IAA lab for Steve |
| I Fought the Law… and Pack Man | Devin Weston has the trio steal rare cars, then cheats them out of the money |
| The Bureau Raid | Michael and Franklin break into the FIB building; Michael wipes his own file and Steve’s leverage |
| Bury the Hatchet | Trevor finds Brad’s body in Michael’s grave in Ludendorff and learns the 2004 job was a setup |
| The Wrap Up | Michael and Dave are caught in a standoff between the FIB, the IAA and Merryweather; Trevor saves them |
| Finale Intro | The crew plans the Union Depository job |
GTA 5 heist 6: The Big Score and the ending choice
The Big Score is the raid on the Union Depository’s gold reserve. After it succeeds, Steve and Dave ask Franklin to kill Trevor, Devin asks him to kill Michael, and the game offers a third option.
Choose option C, Deathwish, on your main save. It is the only ending that keeps Michael, Franklin and Trevor alive and playable after the credits, and it closes every villain’s story; options A and B each remove a protagonist and end Franklin’s friendship with the survivor.
GTA 5 final missions for each ending
| Option | Final mission | What happens | After the credits |
|---|---|---|---|
| A: Kill Trevor | Something Sensible | Franklin chases Trevor to an oil plant and Trevor dies in a fire | Trevor is gone; Franklin and Michael drift apart |
| B: Kill Michael | The Time’s Come | Franklin kills Michael; Trevor refuses to help and cuts ties with Franklin | Michael is gone; Trevor stays hostile to Franklin |
| C: Deathwish | The Third Way | The trio, with Lamar and Lester, hold off the FIB and Merryweather, then kill Cheng, Stretch, Steve and Devin | All three stay playable and can still hang out together |
How to play all three GTA 5 endings
You only get one ending per save, so protect your main file before Franklin decides.
- Finish The Big Score and stop before taking Franklin’s final call or choice.
- Go to a safehouse, sleep in the bed and save to a new, unused slot.
- Load that slot and play Something Sensible (option A) through the credits.
- Reload the backup slot and play The Time’s Come (option B).
- Reload the backup slot again, play The Third Way (option C) and keep that save as your main file.
- After any ending, use the replay option for the final mission to watch the others again without touching your save.
On PC, also copy the save folder somewhere safe first; backing up your GTA 5 saves takes a minute.
How to replay missions in GTA 5
Completed story missions and Strangers and Freaks missions can be replayed from the pause menu, which is how you pick up missed gold medals.
- Press Esc on PC, Options on PlayStation or Menu on Xbox to open the pause menu.
- Open the Game tab.
- Select Replay Mission or Replay Strangers and Freaks.
- Pick the mission from the list; the gold medal objectives are listed before it starts.
- Play the mission; your story save is restored when the replay ends, with any new medal kept.
Lester’s assassination missions in GTA 5
Lester sends Franklin on a set of assassination contracts whose targets are tied to companies on the in-game stock market. The payout depends on how you invest around each hit.
Leave Lester’s contracts until after The Big Score, then invest each character’s money before each hit. The finale pays far more than anything before it, so the same stock moves turn into much larger gains when you buy the right stocks around each contract.
Strangers and Freaks and other GTA 5 side missions
Side content is where most of the 100% checklist sits. These are the long tails Rockstar tracks with their own Steam achievements.
| Side activity | Goal | Matching achievement |
|---|---|---|
| Epsilon Program | Finish the Epsilon program | Kifflom! |
| Spaceship parts | Collect and return all spaceship parts | From Beyond the Stars |
| Nuclear waste | Buy the old dock and collect all nuclear waste | Waste Management |
| Leonora Johnson | Solve the mystery of Leonora Johnson | A Mystery, Solved |
| Altruist Cult | Deliver a victim to the Altruist Cult | Altruist Acolyte |
| Bail bonds | Deliver a bail bond target alive | Wanted: Alive Or Alive |
| Downtown Cab Co. | Buy the cab company and complete a private fare | All’s Fare in Love and War |
| McKenzie Field Hangar | Buy the hangar and win the arms race | TP Industries Arms Race |
| Rampages | Complete every Rampage | Red Mist |
| Stunt jumps | Complete every Stunt Jump | Show Off |
| Under the Bridge and Knife Flight | Complete every bridge and knife-flight challenge | Close Shave |
GTA 5 100% completion checklist
100% completion unlocks the Career Criminal achievement, which only about 6% of Steam players have. Work through it in this order so nothing locks you out.
| Category | What to finish | Tip |
|---|---|---|
| Story missions | Every story mission up to and including your ending | Pick option C so all three characters stay available for leftovers |
| Strangers and Freaks | Every question-mark mission for all three characters | Some only appear after story progress, so check the map after each chapter |
| Random events | Enough free-roam encounters to fill the category | Drive around Blaine County as each character |
| Hobbies and pastimes | Races, flight school, sports and other activities | Gold medals in all of them unlock Multi-Disciplined |
| Miscellaneous | Collectibles, properties and one-off tasks | The side activities table above covers the long ones |
| Exploration | Explore all of Los Santos and Blaine County | Unlocks San Andreas Sightseer |
For the exploration and collectible runs, plan routes by every area and landmark on the map rather than driving at random.
How to check your GTA 5 completion progress
- Open the pause menu and select the Stats tab.
- Open the 100% Completion checklist to see each category’s progress.
- Look for missions with a missing gold medal and note them for Replay Mission.
- On Steam, open the game’s Achievements page and confirm Career Criminal and Solid Gold, Baby! when you finish.
Fix GTA 5 missions not showing up on the map
No story mission icons on the map
The next mission belongs to another character or is waiting on a phone call.
- Switch through all three characters and check each one’s map.
- Lose any wanted level; missions do not start while police are chasing you.
- Let some in-game time pass, or sleep at a safehouse, to trigger the next call or text.
A mission icon is there but the mission will not start
Many missions only start at certain times of day or with a specific character.
- Check the letter on the icon and switch to that character.
- Wait until the time shown on the mission marker, or skip time by sleeping.
- Leave any vehicle the mission does not allow and walk into the marker.
A Strangers and Freaks mission is missing
Some only unlock after a story chapter or another side mission.
- Finish the next story mission and check the map again.
- Complete the earlier missions from the same stranger first.
- Use Replay Strangers and Freaks to see which ones you have already done.
GTA 5 side content to play after the credits
After the final mission the game returns you to free roam with every surviving character. This is the best time for side content and money.
- Play Lester’s assassination contracts and invest around them.
- Finish the remaining Strangers and Freaks and hobbies.
- Buy properties such as Downtown Cab Co. and McKenzie Field Hangar to open their missions.
- Replay story missions for any gold medals you missed.
- Open the 100% Completion checklist and clear what is left.
Expect the leftovers to add many hours on top of how long the story takes. Players moving from PS4 or Xbox One can bring their progress along with a one-time save transfer.
Frequently asked questions
How many missions are in GTA 5?
Rockstar has not published an official total. The game’s own target for medal hunters is 70 gold medals across story missions and Strangers and Freaks, and each save only includes one of the three ending missions.
What is the first mission in GTA 5?
The first mission is Prologue, set in Ludendorff, North Yankton, in 2004. Michael, Trevor and Brad’s robbery goes wrong, Michael is presumed dead, and the story then jumps nine years ahead to Los Santos.
What is the last mission in GTA 5?
The last mission depends on Franklin’s choice after The Big Score: Something Sensible (kill Trevor), The Time’s Come (kill Michael) or The Third Way (Deathwish, save both). Only one is played per save.
What is the best ending in GTA 5?
The Third Way, option C, is the best ending for most players. It keeps all three protagonists alive and playable, finishes off the story’s villains, and leaves every side mission available for 100% completion.
Can you replay missions in GTA 5?
Yes. Open the pause menu, go to the Game tab and select Replay Mission or Replay Strangers and Freaks. Replays do not change your story save, but any new gold medal is kept.
What is the first heist in GTA 5?
The Jewel Store Job is the first heist. Michael and Franklin rob a jewellery store with Lester’s help to pay Martin Madrazo, and you choose between a smart and a loud approach.
What are the Kifflom missions in GTA 5?
Kifflom missions are the Epsilon Program side missions, played as Michael. Finishing the whole program unlocks the Kifflom! achievement, which only a small share of players earn.
Do you need to finish the story for 100% completion?
Yes. Every story mission up to your chosen ending counts toward 100% completion, alongside Strangers and Freaks, random events, hobbies and pastimes, and miscellaneous tasks.
How do you see all GTA 5 endings without replaying the game?
Save to a spare slot after The Big Score, play one ending, then reload and play the next. After finishing, the final missions can also be replayed from the pause menu.
Best GTA 5 mission route to 100% completion
Play the story in whatever order the map offers, save a spare slot before the final choice, and finish on The Third Way. That route lets you see all three endings, keeps every character for Lester’s contracts and side missions, and leaves only medal replays and checklist items between you and Career Criminal. It is also worth finishing before the sequel arrives, given what changes in GTA 6.




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